Apache-2.0 license 0 stars 0 forks Star Notifications Code Issues 0 Pull requests 0 Actions Projects 0 Security Insights. Set in a realistic looking environment, while gameplay stays fast and arcade. Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps connection. AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. A hack for Assault Cube 1.2.0.2 that removes all recoil when firing a weapon. AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. Em adio, claro, pode jogar jogos sozinho contra diferentes bots que so controlados pelo computador. De facto, tem cerca de dez modos diferentes, incluindo 'Encontro de Morte', 'Capturar a Bandeira', 'Tticas' ou 'Colecionar' entre muitos outros. If (Aimbot.currentTarget = "0" || Aimbot. GameHackingAcademy / AssaultCubeNoRecoil Public. O AssaultCube Reloaded est primeiramente orientado para os jogos de mltiplos jogadores. yup.Īnyway I hope this helps someone and kudos to AHK community for some of the functions, especially the memory functions (of which I wrote only one, sadly -_-) and google for being awesome source of information for uneducated fools like me. Also was my first test with AHK_L classes so. Was planning to finish it but completely lost interest in it so figured I'd post it here for educational purposes.Ĭurrently, it lacks "refinding" the enemies when a round ends so needs to be restarted but, I don't imagine that to be much trouble to add and some other things. I've been working on a memory aimbot using ahk for assault cube (v1.1.0.4), which seems like one of the easiest games for this purpose.
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